Ice Castle

My Roles – Concept, Visualization, Character Design, Animation Direction, Game/Level Design, Sounds Effects, Project Management

Hop into the shoes of an Eskimo in this side scrolling platformer. You are on a quest to win over the polar lands as you fight the spiders, bats, snakes, polar bears and ice dragons equipped with a hammer and bombs. Game has been designed with a lot of attention to the core gaming loops as every round is intended to teach you some skill which can be used in later levels. Fully integrated physics engine for character movement, jump / midair jump, hooking ropes, throwing bombs and breaking tiles with ice hammer.


Animations for the games

GAME PLANNING ACCORDING TO THE BRIEF

GAME DESIGN DRAFT 1

Marshmallow Boss Scene. – Animations – Character Design – Gameplay Design – Art Direction

Ice Ogre – on of the BOSS in the Game – Animation Direction of Ogre – Gameplay – Concept on How to kill the Boss – Icy Animation Direction

Concept Design for Level Map

Team Work

Concept Designs for Characters in Game

My Role – Character Visualization 

Main Character Design

Ogree Character Design

Bat Character Design

Team Work 3D Model, Low Poly, Texturing, Rigging

Team Work 3D Model, Low Poly, Texturing, Rigging

Tutorial in the Game

You can download the game here 

iOS – https://itunes.apple.com/us/app/ice-castle/id868632671?mt=8

Android – https://play.google.com/store/apps/details?id=com.clicklabs.icyclimbers&hl=en